Villager Statue

A freestanding villager sculpture with a long nose, green eyes, crossed arms and a brown robe.

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About this villager statue schematic

This production AI result preserves the villager’s long nose, green eyes, crossed arms and robe as a compact freestanding sculpture. Download the existing .schem to use this exact layout. “Use this prompt” starts a new generation and may produce a different result.

Villager Statue: textured front, side, and rear views of the downloadable voxel layout
Front, side, and rear projections of this file’s block layout, with original pixel texture treatment for each block. This is not a Minecraft screenshot; use the 3D preview to inspect stairs, slabs, and other partial block shapes.

Dimensions, format and compatibility

9 wide × 16 high × 7 deep, with 586 non-air blocks. Download: Sponge v2 .schem, targeting Minecraft Java 1.20.1 (data version 3465). Bedrock and .litematic downloads are not supplied.

Materials in the downloadable file

Counts are calculated from the saved voxel data. Air is excluded. This is a block inventory, not a crafting recipe or a survival-cost estimate.

Block / stateCount
brown_concrete274
sandstone225
gray_concrete60
dark_oak_planks23
white_concrete2
green_concrete2

Import and inspect

Back up your world, copy the file to WorldEdit’s schematics folder, load it and paste at the intended lower northwest corner. Leave room east, up and south for the full dimensions. Pasting includes air and may replace existing blocks. Follow the Java 1.20.1 WorldEdit import guide for paths, commands and troubleshooting.

Validation and provenance

This is an original AI-generated voxel result from the prompt shown on this page. The export is checked by reading the schematic back. This page does not claim a Minecraft client visual test for this exact file. Review the model and test in a separate world before using it in a main build.

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